v0.0.542026-06-12 13:39
Meet Karlito in Skeldmark!
A new NPC, Karlito, has arrived in Skeldmark. He has scattered a large amount of gunpowder throughout the city.
v0.0.532026-06-08 22:12
A dungeon portal has been created in the game.
Dungeon Mechanics: The portal features the same monsters you are currently hunting in your cities. These monsters only appear in the portal if you are actively hunting them in their respective cities. Once all monsters in the portal are defeated, no new ones will appear until you continue hunting them in the city.
Increased Challenge: Monsters within the portal are slightly stronger, as you are entering their domain.
Increased Rewards: These monsters provide 3.1x higher rewards compared to those in the cities.
New Combat Option: When setting up free auto-battles, you can now choose whether to fight in the portal or in the standard city locations.
v0.0.522026-06-08 19:28
Pets Armor
Pet armor has been created! You can now equip your pets in addition to yourself :)))
You can find the armor at the pet merchant.
v0.0.512026-06-07 23:45
Malachar Generol
Malachar Generals will appear in the game once every 24 hours. There will be 15 in total, so the first and weakest one has been created. Each Malachar General will be unique, with different combat mechanics and different rewards. Some generals will open not just cities, but new Islands and Worlds.
v0.0.502026-06-07 18:22
Skeldmark
New city 'Skeldmark' created. It is 40% implemented.
What you will find:
+3 New bosses.
A new location, the Mine, has been created where you can awaken new bosses, each more interesting than the last.
+1 New NPC with 50 quests.
+1 New pet with new bonuses.
PvP: The entire city is a PvP zone. A player can attack anywhere; for example, if you are attacked at a quest location, you will go back 1 quest, you will not be able to enter Skeldmark for 1 hour, and if you lose, you will lose 10% of your current gems.
+1 New item: Trotil.
+1 New clothing part: Pants.
New fight location
The city continues to be developed.
v0.0.492026-06-06 11:31
Fixes
Level and XP system updated.
Mob XP rewards adjusted.
Skill upgrade costs reduced by 35%.
Leveling up now grants +10 Strength/Defense and +5 Health per level.
v0.0.482026-06-05 19:52
updates
A new skill has been created that you can learn from Frost by completing his quests.
Several minor bugs have been fixed.
v0.0.472026-06-04 22:22
Updates
New items added to the game: ring and amulet.
Marketplace updated: you can now enter the quantity of items you wish to purchase.
Paid auto-actions: Added the option to choose whether the system selects the mob to attack or if you choose the monster you want to fight yourself.
Several other minor fixes.
v0.0.462026-06-04 16:13
Frostvane Undenground
A new dungeon has been created in Frostvane. How to open it and what is inside remains a secret that you have to uncover for yourselves :))))
v0.0.452026-06-02 13:38
Updates
A new daily quest has been created in Frostvane city.
A new pet has been created, which can only be obtained from Frost missions.
Free auto-battles will now work on a new principle: they will stop every 2000 battles, so you will need to restart them.
The market and inventory have been updated so that if you do not have space in your inventory, you will not be able to transfer and store items in the market.
A global mini-chat has been created for the international market.